Forward Arabia

by Hariram

Arabia with more consistent resource generation. You main gold will always spawn forward.

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This upload is managed by: Haladon
Tags: 2v2 1v1 Arabia
Versions: WK UP1.5

Information
This map has more consistent resource generation so you can whine less often that your opponent got a better start. The forage bushes, main gold and main stone are always forward. The secondary gold and stone spawn sidewards. The tertiary gold and deer always spawn behind near the edge of the map. The forward side shouldn't have much wood cover. No treelines are created at the edges of the map. This should make walling harder. But blockage free trade can be set-up easily for both teams. One of the relics is at the center. Currently only tested for 1v1 and 2v2.

Changelog
  • 1. Added support for larger map sizes. Now 3v3 and 4v4 are viable. 2. Uses player connections for making resource generation more consistent. Thanks Fluppets for the suggestion. 3. Some of the extra gold should now always be near the center. Known issues: The pocket player some times doesn't have berries (1 in 30 times)
  • 2019-07-19
  • 1. Increased hills. Now feels more Arabia-like. 2. One relic and a couple of wolves spawn in the center.