Battle Royale Land Nomad v3

by HenkDeSuperNerd

In this Battle Royale map players decide themselves where to place their base - will they go to the middle to avoid the storm for as long as possible but risk becoming a target or will they go towards the resources further out before heading inwards?

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This upload is managed by: Henkdesupernerd

Changelog
  • BR_LN(WK).rms update (18-sept-2018) since BR_LandNomadv3: - renamed map to BR_LN(WK).rms for convenience - the width of the edge with exploding animals is reduced to a minimum, which results in a larger playing field - concentric layers are now consistent for each map size - storm advancement levels correspond more closely with the terrain steps - storm damage ticks are more frequent - amount of damage per tick slightly altered (the storm is stronger at start) - added random player positions - added nomad resources - forests are smaller in size and spaced apart to prevent objects getting stuck between wood lines - removed extra relics in middle but added extra gold-ore and trees (amount scaling with map size) - now food is more abundant on the outer layers, while gold piles will be more abundant near the center - amount of relics scales with map size - slightly changed the amount of boar and llamas on the map - removed the starting houses - added map revealers for each player in the center - updated map description and added a changelog
  • **Wololo Kingdoms is needed** A newer version was released which is included in the voobly mod: https://www.voobly.com/gamemods/mod/1067/BattleRoyaleMaps