Each player starts with a Town Center, 3 vils and 2 different kings.
1 of them is called "Pile of Food" and when dead leaves a carcass worth 800 food
the other is called "Pile of Gold" and when dead leaves a relic
Both are trainable in the Town Center and cost 100 each of the resource they are carrying. (Pile of Food costs 100 food and in the town center will be called "Fishing boat" , the Gold king is called "Trade Cog" when you hoover over it in the Town Center)
Players start with 200 extra food and 100 extra gold.
Both kings are separate "guard state" objects meaning, lose 1 and you lose the game. So players will need need 1 of each alive at all times. This part is what makes REGICIDE a must.
So players should NOT spend all their 400 food making vils and send to lumber camp, rather save at least 100 for an additional food king and gather from it with enough vils to keep producing. Once its about to run out they need to create a new one etc. Once players are in Castle Age there will be plenty of gold kings created.
Players start with 5 extra population space at the start of the game so they wont get housed right away. Regarding settings the game requires REGICIDE, however could be played with or without DIPLO.