Overlord meets Defend the wonder.
1v7 defend the wonder 350 years
Few buffs for the defender:
- start with a fortified base
- train units in the palace
- food, gold, wood, and stone passive income
- wonder 2x HP
- start with extra villagers
SETTINGS:
- player in blue will be the defender
- pick teams (1v7)
- post-imperial age starting age
- standard victory
- standard random map (standard game, NOT DEFEND THE WONDER)
Difficulties:
There are 4 difficulties: easy, moderate, hard and extreme
Depending on the skill of the defender you might pick the map accordingly.
Easy:
- attackers have no extra starting villager
- defender has very strong fire towers
- defender can train units at discounted price, and training-time
- defender has passive resource income
Moderate:
- attackers have extra starting villagers and bonus castle
- defender has very strong fire towers
- defender can train units at a slightly discounted price, and training-time
- defender has passive resource income
Hard:
- attackers have more extra starting villagers and bonus castles
- defender has decently strong fire towers
- defender can train units
- defender has passive resource income
Extreme:
- attackers have even more extra starting villagers and bonus castles
- defender has weak fire towers
- defender can train units
- defender has reduced passive resource income