Andes 1.1

by Yugi Boy

Set in the Andes Mountains the two teams are separated by hills where they can find additional gold which is needed due to the limited starting gold. More gold and stone can be found on a plateau to the north and a coast in the south allows for fishing and naval combat. The map is intended to be aggressive to secure or deny the sorely needed additional gold.

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This upload is managed by: YugiBoy

Information
The Map is set in the Andes mountains of Peru, in the ancient Inca empire. In these mountains you can find extensive road networks and gold but beware of Jaguars and hostile civilisations! Fish off the cost for food and use the lumber of the many jungle patches to build your settlement. The bases of the players are fixed to either side of a hilly terrain with jungle patches and small gold deposits. Behind the base there is a large hillside covered in jungle. The bases themselves only have very limited gold which forces the players to move out to the hills and risk being caught out by the other team in search for gold. Alternatively they can go north to the highland plateau beyond the road to look for the large amounts of gold and stone which can be found there. The civs I would recommend for this map are meso-civs, Incas and spanish. This map is intended to give a balanced, aggressive and most of all fun match! Any feedback is welcome and much appreciated!

Changelog
  • 2018-12-18
  • 2018-12-16
  • 2018-12-16
    -Added village in middle with extra gold and two huts (10 pop space) for each player -Added small bay into middle of map -Changed direction of road from horizontal to vertical -Slightly reduced number of small gold patches -Fixed large gold spawning balance -Added random allocation of team sides
  • 2018-12-16
    -Added village in middle with extra gold and two huts (10 pop space) for each player -Added small bay into middle of map -Changed direction of road from horizontal to vertical -slightly reduced number of small gold patches -fixed large gold spawning balance