Having berries, deer and 1 boar removed from standard resources, replaced by tons of gaia farms, eco balance in dark age is drastically changed. Hopefully it provides a different dynamic compared to the standard gameplay which we normally see, as well as opening up for some funny shenanigans about competing for farms.
Resources:
- 8 sheep, 1 boar
- a lot, a lot of gaia farms
- 1 main gold, 2 secondary gold, 2 stone, 4 neutral gold
- 5 relics
- players start with 2 mills
- rather tiny woodlines
Mostly designed for 1v1 so don't expect it to be perfect under other settings(yet).