NOTE: this nuke is a bit smaller compared to other versions of king boom bue to the res disposition and size of this map
the map is pretty self explanatory, but I will add some details:
# Recomended settings
regicide diplo, last man standing. size doesn't matter with ZRs
# Banned Civs?
nah m8
# the nuke
once a king dies, a dead goat with a food countdown of 10 appears. once it reaches 0, 2 explosions occur: a 29 tile radius one that weakens any castle in range and destroys everything else, and a 20 tile one that kills trees
after that, radiation will affect any unit within 20 tiles of the center of the explosion: it's 20 melee damage everytime a 3 food water buffalo decays at ground zero, but it decreases the farther you get from it
chain reactions are possible, so beware: the radiation deletes the goat, triggering the nuke before the original countdown
# other details:
-demos disabled because it's part of the nuke
-if king dies in transport nothing happens
# why do you do these kinds of maps man
dunno
shoutout to hony, as his nuketown code was needed, and kaaru, for the idea