ECL Hideout 1.0

by T-West

On Hideout, players spawn in a square cutout of a single big forest in the center of the map. Palisades protect them from the flat desert surrounding the big forest. Walls can be built from it to the edge of the map, securing a vast area. Will players boom behind their walls, or will they pile on the pressure and break through the defenses of their opponents?

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This upload is managed by: T-West
Versions: WK

Information
This map contains sling nerfs: * Base tribute tax percent is increased from 30% to 40% * Coinage is moved to the Imperial Age * Banking is removed