ECL Chaos Pit 1.0

by T-West

Chaos pit spawns players in the low center of the map with no gold or boars to speak of, with limited stone and additional deer to fuel the early game instead. Players must expand outwards through a thin wall of trees with plentiful gold and stone on the other side. While players are trapped in the center the close player spawns lead to a lot of feudal age aggression, broken only by teams escaping to the outside where relocation becomes paramount to their success.

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Tags: ECL East Asia
Versions: WK

Information
This map contains sling nerfs: * Base tribute tax percent is increased from 30% to 40% * Coinage is moved to the Imperial Age * Banking is removed