ECL Kilimanjaro (no grid) 1.0

by T-West

Players spawn around the foot of Mount Kilimanjaro, which dominates the center of the map. It’s where the better woodlines in the mid to late game can be found but also one of the harder areas of the map to fortify. The mountain is extremely hilly, making building challenging- and the very top of the mountain doesn’t contain any valuable resources to fight for. Around the town center players start with about 400 less food than a regular Arabia map.

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Tags: ZR Africa ECL
Versions: WK

Information
This map contains sling nerfs: * Base tribute tax percent is increased from 30% to 40% * Coinage is moved to the Imperial Age * Banking is removed The ZR terrains in this map do not include grids.