Frisia v2

by abductedPlatypus

This coastal area, spanning current day Dutch and German coasts, is surrounded by islands connected to land by shallow wads. These small islands contain resources that will quickly become scarce on the mainland. If early aggressive strategies fail, the game will see sea brawls with both naval and ground units on the team-shared coasts of the main land, while shallow rivers allow for some diversity in tactics.

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Information
This coastal area, spanning current day Dutch and German coasts, is surrounded by islands connected to land by shallow wads. These small islands contain resources that will quickly become scarce on the mainland. If early aggressive strategies fail, the game will see sea brawls with both naval and ground units on the team-shared coasts of the main land, while shallow rivers allow for some diversity in tactics. The islands are small and can easily be reached with upgraded War Galleys. However they do make for good towerable water choke points. Starting Resources: Default, reduced gold and stone on starting areas. Extra Resources: 5 Relics, little extra Gold and Stone on land, a lot of extra Gold and Stone on Islands. Technical Details: direct_placement forcing teams to share a single coast.

Changelog
  • 2018-12-01
    Redistributed gold (from ECL version)