King Boom (Radiation edition): Texas 1.2

by gundrik and the T90bois

The classic Texas real world map, but with a twist: a nuclear warhead explodes when a king dies, leaving a radiation fallout behind (more info below)

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NOTE: this nuke is a bit smaller compared to other versions of king boom bue to the res disposition and size of this map the map is pretty self explanatory, but I will add some details: # Recomended settings regicide diplo, last man standing. size doesn't matter with ZRs # Banned Civs? nah m8 # the nuke once a king dies, a dead goat with a food countdown of 10 appears. once it reaches 0, 2 explosions occur: a 29 tile radius one that weakens any castle in range and destroys everything else, and a 20 tile one that kills trees after that, radiation will affect any unit within 20 tiles of the center of the explosion: it's 20 melee damage everytime a 3 food water buffalo decays at ground zero, but it decreases the farther you get from it chain reactions are possible, so beware: the radiation deletes the goat, triggering the nuke before the original countdown # other details: -demos disabled because it's part of the nuke -if king dies in transport nothing happens # why do you do these kinds of maps man dunno shoutout to hony, as his nuketown code was needed, and kaaru, for the idea

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